The test starts with you, the girl with the headphones on, startling the purple-haired boy behind you.

Once you complete a dialog branch, the story restarts, slightly, with you re-entering the room with the same purple-haired boy as before.

Currently there is no end condition, the only goal is to see all possible dialog options.

Have fun!

Also, credit goes to Nathanhoad on Github for his Godot Dialog Manager framework I used!

Update 0.1:

  • Added a "voice" to the current actor talking

TO-DO:

  • Give each actor a unique voice
  • Allow for moments where there is no speaker, but still text is displayed

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